Path in Two and Three Dimensions. First animate the slider and watch the path...then rotate the sketch.
Direction Cosines. A sketch that shows a vector and then triangles to represent the planes in which to
look for the angles alpha, beta, and gamma. Turn on/off the polygons and the angles.
look for the angles alpha, beta, and gamma. Turn on/off the polygons and the angles.
Direction Cosines Again!. A sketch that shows a point with sliders for alpha, beta, and gamma. There's a cone for all possible points that form alpha with the x-axis; beta with the y-axis; and gamma with the z-axis. Slide those around so that the point is on all three cones. When you get that to happen, scroll down to see what alpha, beta, and gamma actually are!